

Even though Spargus is a city for refugees, citizens must earn their place by fighting in the city's arena. Spargus City was a city built by Damus in order to help protect those who were stranded in the desert.


Unlike in Jak 2, there are very few safe locations in the city and Jak will need to fight either Metal Heads or Deathbots in order to survive and open once-accessible areas. Haven City has become a war-torn city due to the war between the Metalheads, the Deathbots, and the Crimson Guard. Unlike Jak 2, the locations have been expanded to include Haven City, Spargus City, and the Wastelands. Jak 3 takes place in a fictional universe set around 500 years after the events of the first game, and a couple of months after the second. Setting Jak and Daxter gliding over the vast Wasteland. Finally, the hoverboard also returns but since, in the story, the Arena district has been destroyed, players do not compete in the Tony Hawk-esque minigame from the predecessor. In the Wasteland, Jak can ride on bird-like creatures, called Leapers, to traverse the desert and streets of Spargus City. Jak can still commandeer vehicles, ala' Grand Theft Auto, which also controls the same way in Jak II, but with less traffic. In most of the Wasteland chapters, Jak can drive unlockable cars and engage in open-world vehicular combat and treasure collecting, the latter being similar to the gameplay of the Smuggler's Run franchise. Vehicles also return in this installment, and have also been given more focus gameplay-wise.
JAK 3 PS2 GREATEST HITS MODS
As in the last game, weapon mods are unlocked by playing through the game and appear in a linear order. There are four different color-coded mods (Red, Yellow, Blue, "Dark") and each with 3 different variants. This time, however, there are a total of 12 "weapon mods" that Jak may use on his enemies. The Morph Gun, which was introduced in the previous game, returns in this installment. Additionally, Daxter is given more playable scenarios: including a Dodge 'Em -style minigame and his own platforming levels in areas inaccessible by Jak. While Jak's Dark Eco form returns, which allows him to use stronger attacks for a short time, the game introduces a "Light Eco Form", which gives him non-combative, but still useful, abilities. The gameplay, which continues off of the combat-heavy, open world gameplay introduced in its predecessor, returns with new abilities and weapons while staying true to the platforming elements introduced in the The Precursor Legacy. Gameplay Insert jokes regarding Chocobos here. The game was released on the PlayStation 2 on Novemin North America and on Novemin Europe. The game follows the duo's fight for survival and acceptance out in the Wasteland, their fight back into the city, their revenge against Count Vegar, and the final battles against the Metal Heads and Deathbots. Taking place a short period after the events of Jak II, Jak and his smart-mouthed ottsel companion, Daxter, find themselves outcasted by Haven City, and its new leader, Count Veger, as the city continues to fight a seemingly endless, and increasingly hopeless, war against the Metal Heads and a new enemy called the Dethbots. Jak 3 is an action-adventure/platforming game and the third installment in the Jak and Daxter franchise, as well as the final chapter in the original trilogy.
